Bird-ride.

Get my Selections here and zip them up in your PSP Selections folder.
The zip also includes the face. Zip it up in your Image folder.

In this tutorial I will not use Cutout for the shading.
We will use Gradient colors instead. The only thing you have to check,
is the direction of the bright and dark colors.

Start with a New Image 275 x 275, transp, 16 mill.
New Layer. Call it Branch. Selections, Load from disk, birdride, branch.sel.
Set Foreground color to #AC6928. Background color  #673907 and
in your Tool Option box, make these settings.

       


Flood Fill with with your right mouse-button. Deselect.
Now you will have the bright color on top of the branch and the shadow under it.

New Layer. Call it Toes. Selections, Load from disk, birdride, toes.sel.
Set Foreground color to #89714B and Background the same as before.
Flood fill with your right mouse-button. Deselect.

New Layer. Call it Toelines. Selections, Load from disk, birdride, toelines.sel.
Set Foreground color to #5E4D32. Flood fill with your left mouse-button. Deselect.

New Layer. Call it Tail. Selections, Load from disk, birdride, tail.sel.
Set Foreground color to #2F284C and Background to #43377F.
Change the direction as shown.



Flood fill with your right mouse-button. Deselect.

New Layer. Call it Chest. Selections, Load from disk, birdride, chest.sel.
Set Foreground color to #D95C47 and Background to #FE8470.
Change the direction as shown.

Flood fill with your right mouse-button. Deselect.

This is what you will have now.

New Layer. Call it Wing1. Selections, Load from disk, birdride, wing1.sel.
Set Foreground color to #2F284C and Background to #43377F.
Change the direction as shown.

Flood fill with your right mouse-button. Deselect.

New Layer. Call it Beak. Selections, Load from disk, birdride, beak.sel.
Set Foreground color to #886250 and Background to #D0A97E.
Flood fill with your right mouse-button. Deselect.

New Layer. Call it Head. Selections, Load from disk, birdride, head.sel.
Set Foreground color to #2F284C and Background to #43377F.
Change the direction as shown.



Flood fill with your right mouse-button. Deselect.

New Layer. Call it Whiteeye. Selections, Load from disk, birdride, whiteeye.sel.
Set Foreground color to white. Flood fill with your left mouse-button.
Effects, 3D, Inner Bevel as below.

Deselect.

New Layer. Call it Blackeye. Selections, Load from disk, birdride, blackeye.sel.
Set Foreground color to black. Flood fill with your left mouse-button.
Effects, 3D, Inner Bevel, Round. Deselect.

New Layer. Call it Wing2. Selections, Load from disk, birdride, wing2.sel.
Set Foreground color to #2F284C and Background to #43377F.
Change the direction as shown.

Flood fill with your left mouse-button. Selections, Modify, Contract by 1.
Flood fill with your right mouse-button. Deselect.

Now the bird is ready. Have a look at your picture.
If you want to change anything, do so now.

Layers, Merge, Merge Visible. Call the layer Bird.

Now to Santa.

New Layer. Call it Foot. Selections, Load from disk, birdride, foot.sel.
Set Foreground color to  #923908. Flood fill with your left mouse-button. Deselect.

New Layer. Call it Shoe. Selections, Load from disk, birdride, shoe.sel.
Set Foreground color to #542B0A and Background to #955D3F.
Flood fill with your left mouse-button. Selections, Modify, Contract by 1.
Keep the same Gradient settings as before. Flood fill with your right mouse-button.
 Effects, Noise, Add 5% Uniform. Deselect.

New Layer. Call it Leg. Selections, Load from disk, birdride, leg.sel.
Set Foreground color to #623408 and Background to #B46D42. Keep the same
Gradient settings as before. Flood fill with your right mouse-button.
 Effects, Noise, Add 5% Uniform. Deselect.

New Layer. Call it Sweater. Selections, Load from disk, birdride, sweater.sel.
Set Foreground color to #962020 and Background to #E12D2D. Keep the same
Gradient settings as before. Flood fill with your right mouse-button. 
 Effects, Noise, Add 5% Uniform. Deselect.

New Layer. Call it Mitten. Selections, Load from disk, birdride, mitten.sel.
Set Foreground color to #344327 and Background to #6C7950. Keep the same
Gradient settings as before. Flood fill with your right mouse-button. 
 Effects, Noise, Add 5% Uniform. Deselect.

New Layer. Call it Arm. Selections, Load from disk, birdride, arm.sel.
Set Foreground color to #962020 and Background to #CB2929. Keep the same
Gradient settings as before. Flood fill with your right mouse-button. 
 Effects, Noise, Add 5% Uniform. Deselect.

New Layer. Call it Armline. Selections, Load from disk, birdride, armline.sel.
Set Foreground color to #6E1818. Flood fill with your left mouse-button.  Deselect.

This is what you will have so far.

New Layer. Call it Head. Selections, Load from disk, birdride, santahead.sel.
Set Foreground color to #DCB79C and Background to #FFE1CB.
Gradient settings as below.

Flood fill with your right mouse-button.  Deselect.

Get the face you got in the zip. Copy and Paste it as a New Layer.
Call the layer Face. Put it in place with your Mover.

New Layer. Call it Tassel. Selections, Load from disk, birdride, tassel.sel.
Set Foreground color to #D1D9E1. Flood fill with your left mouse-button.
Selections, Modify, Contract by 1. Change Foreground color to white
and Flood fill with your left mouse-button. Deselect.

New Layer. Call it Cap. Selections, Load from disk, birdride, cap.sel.
Set Foreground color to #A33535 and Background to #E30909.
Gradient settings as below.

Flood fill with your right mouse-button. 
 Effects, Noise, Add 5% Uniform. Deselect.

New Layer. Call it Capline. Selections, Load from disk, birdride, capline.sel.
Set Foreground color to #941A06. Flood fill with your left mouse-button. Deselect.

New Layer. Call it Hair. Selections, Load from disk, birdride, hair.sel.
Set Foreground color to #946706. Flood fill with your left mouse-button.
Selections, Modify, Contract by 1. Set Foreground color to #B37B04 and
Background to #D59801. Gradient settings as before. Flood fill with
your right mouse-button.  Effects, Noise, Add 5% Uniform. Deselect.

New Layer. Call it Hairlines. Selections, Load from disk, birdride, hairlines.sel.
Set Foreground color to #946706. Flood fill with your left mouse-button. Deselect.

New Layer. Call it Scarf1. Selections, Load from disk, birdride, scarf1.sel.
Set Foreground color to #495537. Flood Fill with your left mouse-button.
Selections, Modify, Contract by 1. Set Foreground color to #516436 and
Background to #869957. Gradient settings as below.



Flood fill with your right mouse-button. Effects, Noise, Add 5% Uniform. Deselect.

New Layer. Call it Scarf2. Selections, Load from disk, birdride, scarf2.sel.
Set Foreground color to #495537. Flood fill with your left mouse-button.
Selections, Modify, Contract by 1. Set Foreground color to #516436 and
Background to #899957. Gradient settings as before.
Flood fill with your right mouse-button. Deselect.
Colors, Adjust, Brightness-Contrast. Brightness -16, Contrast 0.
 Effects, Noise, Add 5% Uniform.

New Layer. Call it Scarf3. Selections, Load from disk, birdride, scarf3.sel.
Set Foreground color to #495537. Flood fill with your left mouse-button.
Selections, Modify, Contract by 1. Set Foreground color to #516436 and
Background to #899957. Gradient settings as before.
Flood fill with your right mouse-button. Deselect.
 Effects, Noise, Add 5% Uniform.

Now Santa is ready. Have a look at your picture.
If you want to change anything, do so now.

Close Layer Bird. Layers, Merge, Merge Visible. Call the layer Santa.
Now you can keep the bird and Santa on separate layers for future use.
You can use them separately if you like. When you want them on the same Image,
take Layers, Merge, Merge Visible.

Tutorials